It would be difficult to keep yourself from hugging this helpful robot named Hector. He was designed by Smart Homes, a company based in Netherlands, for CompanionAble, a program that uses technology to help senior citizens live independently.
Hector is an in-home caregiver for elderly people who have mild cognitive impairment. It provides reminders for everyday tasks, like taking medications, calling people back and storing grocery lists. For individuals experiencing occasional memory loss, it's no doubt useful to have Hector collect wallet and keys. Hector can even detect falls and respond to verbal commands. He's like a walking, talking smartphone, with a much larger touch screen and smarter "brain."
A series of live-in tests were conducted to see how Hector would interact with the people he cares for. Although, there's still more work to be done on Hector before he's released to the public, Robots.net reports that all test subjects thought Hector was helpful and those that were frightened of the bot at first eventually came around. (Note: There have been many other bots that are much scarier-looking although not for caregiving but one, in fact, was also named HECTOR.)
Hector has been making waves since the first iteration four years ago. Last December, Hector was selected to meet the EU president at the European Innovation Convention in Brussels, and was later awarded 7.8 million euros from the EU Seventh Framework Program, according to Forbes.
SEE ALSO: This Cute Robot Helps Children With Autism Socialize Do you know someone who could use Hector? How much would you pay for Hector? Tell us in the comments.
BONUS: 10 Amazing Real-Life Robots
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We met The Cubinator for the first time at the 2010 World Maker Faire. The robot currently holds the Guinness world record for fastest machine solve of a Rubik's cube. Pete Redmond, who developed the robot for the final project of his master's degree, says that its solve time averages about 25 seconds. Webcams in the robot's eyes detect the colors on the cube and the machine solves the puzzle by using an algorithm to find the fewest moves. It also has has a sense of humor, shouting "oh dear!" when it occasionally drops the cube.
Even though the environmental effects of the Gulf oil spill may not be as bad as we initially feared, we can probably all agree that the oil didn't do the environment any favors. A team from MIT developed a fleet of robots that could clean up more efficiently in the future. The robots are equipped with a nanomaterial that can absorb 20 times their weight in oil. Each machine communicates with the other machines via GPS and Wi-Fi "to create an organized system for collection that can work continuously without human support."
Maybe there are a few people out there who genuinely enjoy sweeping and mopping floors, but the rest of us want this robot. Mint determines its location using "indoor GPS" and creates a map of the space as it cleans. For $250 you can get rid of your housekeeper.
A team at Carnegie Mellon University developed Snackbot to "support research into robust autonomous operation in office environments." We're pretty sure that's code for, "We could build a robot that delivers snacks, so why wouldn't we?" Research will allow the robot to navigate through congested areas in a socially acceptable fashion, detect individual people moving near it, recognize when someone that the it knows approaches, and autonomously learn to recognize new objects.
Baywatch is about to become even more unrealistic. EMILY, the robot lifeguard, isn't much to look at, but PopSci reports that it made 77,192 rescues last year. The current model is remote controlled, but a fully autonomous EMILY that uses a sonar device to scan for underwater movements will be available next spring.
Created by Jason Van Anden in 1996, Neil and Iona are considered elderly among working robots, but they were still spry and relevant enough to tour this year with the San Jose Museum of Art. The robots remain intriguing because of their ability to change expression, use body language and create "strangely endearing sounds." Frankly, they're cute. This mini documentary explains their creation.
You've probably played chess against a computer before, but table soccer? This robot uses a camera to perceive the playing field and then decides how the rods under its control should be moved. Originally developed at the Institute for Computer Science of the University of Freiburg, the robot is now sold as a game called StarKick.
Another project at Carnegie Mellon University, the Snakebot uses its "many internal degrees of freedom to thread through tightly packed volumes." In other words, it moves like a snake. It can coordinate the movements of its parts to swim, crawl, and even climb a tree.
DepthX is a collaborative project designed to create an underwater robot that can map three-dimensional spaces like flooded caverns and mines. The machine will first explore the deepest flooded sink hole in the world, the Zacatón Cenote in central Mexico.
DOMO was the doctoral work of Aaron Edsinger at MIT. The ultimate cool robot, it can accomplish tasks like making a drink, helping with chores, tracking an object and interacting with people. Watch DOMO in action here.
[Via: Robots.net]
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